AIs.rst
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     1 .. -*- mode: rst; coding: utf-8; fill-column: 80 -*-
       
     2 
       
     3 .. include:: header.rst
       
     4 
       
     5 ======
       
     6  AIs.
       
     7 ======
       
     8 .. contents::
       
     9 
       
    10 Document version.
       
    11 =================
       
    12 
       
    13 .. include:: VERSION.rst
       
    14 
       
    15 AI discussion.
       
    16 ==============
       
    17 
       
    18  * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
       
    19  * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
       
    20  * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill
       
    21 
       
    22 Blind strategies.
       
    23 =================
       
    24 
       
    25 Blind random moves with shifted probabilities of moves (weighted random) are
       
    26 better then random moves.
       
    27 
       
    28 Blind moves with repeating pattern (like switching direction in clock order)
       
    29 better then weighted random moves.
       
    30 
       
    31 See:
       
    32 
       
    33  * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/
       
    34