equal
deleted
inserted
replaced
141 |
141 |
142 <div id="control-area" class="area"> |
142 <div id="control-area" class="area"> |
143 <div class="control"> |
143 <div class="control"> |
144 <button id="start">Start</button> |
144 <button id="start">Start</button> |
145 <div class="option"><input type="checkbox" id="2048" checked> 2048</div> |
145 <div class="option"><input type="checkbox" id="2048" checked> 2048</div> |
|
146 <div class="option"> |
|
147 <select id="board-engine"> |
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148 <option value="BoardObj">BoardObj</option> |
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149 <option value="BoardArr2d">BoardArr2d</option> |
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150 <option value="BoardArr">BoardArr</option> |
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151 </select> engine |
|
152 </div> |
146 </div> |
153 </div> |
147 <br> |
154 <br> |
148 <div class="control"> |
155 <div class="control"> |
149 <button id="suggest">Suggest</button> |
156 <button id="suggest">Suggest</button> |
150 <button id="step">Step</button> |
157 <button id="step">Step</button> |
333 ui.board.val2048 = function(val) { |
340 ui.board.val2048 = function(val) { |
334 if (ui.board.val2048Dom.checked) |
341 if (ui.board.val2048Dom.checked) |
335 return Math.pow(2, val); |
342 return Math.pow(2, val); |
336 return val; |
343 return val; |
337 } |
344 } |
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345 var boardEngineDom = document.getElementById("board-engine"); |
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346 boardEngineDom.addEventListener("change", function() { |
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347 var engine = boardEngineDom.value; |
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348 ui.brdEngine = window[engine]; |
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349 localStorage.brdEngine = engine; |
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350 }); |
338 /* 'val' typesafe. */ |
351 /* 'val' typesafe. */ |
339 ui.board.set = function(i, j, val) { |
352 ui.board.set = function(i, j, val) { |
340 if (typeof val !== 'number') |
353 if (typeof val !== 'number') |
341 val = 0; |
354 val = 0; |
342 var dom = boardDom.querySelectorAll("tr")[i].querySelectorAll("td")[j]; |
355 var dom = boardDom.querySelectorAll("tr")[i].querySelectorAll("td")[j]; |
907 statisticCleanBtn.addEventListener("click", ui.report.statClean, false); |
920 statisticCleanBtn.addEventListener("click", ui.report.statClean, false); |
908 |
921 |
909 //////////////////////////////////////////////////////////////// |
922 //////////////////////////////////////////////////////////////// |
910 // Initialise game. |
923 // Initialise game. |
911 |
924 |
912 ui.brdEngine = BoardArr2d; // TODO make user selectable |
925 if (localStorage.brdEngine) { |
913 // ui.brdEngine = BoardObj; // TODO make user selectable |
926 boardEngineDom.value = localStorage.brdEngine; |
|
927 ui.brdEngine = window[localStorage.brdEngine]; |
|
928 } else { |
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929 ui.brdEngine = BoardArr2d; |
|
930 } |
914 |
931 |
915 if (localStorage.untilScore) { |
932 if (localStorage.untilScore) { |
916 var scoreLimit = parseInt(localStorage.untilScore); |
933 var scoreLimit = parseInt(localStorage.untilScore); |
917 if (isFinite(scoreLimit) && scoreLimit > 0) |
934 if (isFinite(scoreLimit) && scoreLimit > 0) |
918 document.getElementById("until-score").value = scoreLimit; |
935 document.getElementById("until-score").value = scoreLimit; |