AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Sun, 10 Jan 2016 16:53:30 +0200
changeset 177 4b3a62305c2b
parent 157 f0e34d11f5cb
permissions -rw-r--r--
Mark navigation by class and center it.

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill
 * http://sleepycoder.github.io/2014/04/01/2048-ai/
 * https://github.com/kcwu/2048-c

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/