AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Sun, 10 Jan 2016 16:55:58 +0200
changeset 180 9db621b4f4be
parent 157 f0e34d11f5cb
permissions -rw-r--r--
Added tag v0.4.1 for changeset 9f4a3cb229c9

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill
 * http://sleepycoder.github.io/2014/04/01/2048-ai/
 * https://github.com/kcwu/2048-c

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/