AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Fri, 03 Jul 2015 23:45:05 -0500
changeset 170 b2e6398d2b06
parent 157 f0e34d11f5cb
permissions -rw-r--r--
Tune coefficients.

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill
 * http://sleepycoder.github.io/2014/04/01/2048-ai/
 * https://github.com/kcwu/2048-c

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/