AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Sun, 10 Jan 2016 17:04:04 +0200
changeset 184 b6984282fee8
parent 157 f0e34d11f5cb
permissions -rw-r--r--
Added tag v0.4.1 for changeset e3293e79262b

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill
 * http://sleepycoder.github.io/2014/04/01/2048-ai/
 * https://github.com/kcwu/2048-c

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/