AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Sun, 19 Oct 2014 01:04:19 +0300
changeset 154 c6d9b84d9391
parent 108 5f4985c2a4d4
child 157 f0e34d11f5cb
permissions -rw-r--r--
Fix: return wrong status on move operation (that move not possible up).

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/