# HG changeset patch # User Oleksandr Gavenko # Date 1411410561 -10800 # Node ID c2bf15c3b80be22812bc6547aac827eaa9e1ad58 # Parent 1959a05056397327d89997304f0a25b503369b26 Add some BoardObj routines. diff -r 1959a0505639 -r c2bf15c3b80b 2048.html --- a/2048.html Mon Sep 22 20:57:50 2014 +0300 +++ b/2048.html Mon Sep 22 21:29:21 2014 +0300 @@ -699,6 +699,7 @@ ui.report = {}; ui.report.stat = function() { + /* console.profile(); */ var stats = []; var cnt = parseInt(document.getElementById('stat-count-limit').value); if (isNaN(cnt) || !isFinite(cnt) || cnt < 1) @@ -824,6 +825,7 @@ var tableDom = ui.dom.table(tbl, tblCols, { tableClass: 'report-by-maxval' }); reportDom.appendChild(tableDom); reportsDom.insertBefore(reportDom, reportsDom.firstChild); + /* console.profileEnd(); */ } var statisticBtn = document.getElementById('statistic'); @@ -834,6 +836,7 @@ // Initialise game. ui.brdEngine = BoardArr2d; // TODO make user selectable + // ui.brdEngine = BoardObj; // TODO make user selectable if (localStorage.val2048) { try { diff -r 1959a0505639 -r c2bf15c3b80b board.js --- a/board.js Mon Sep 22 20:57:50 2014 +0300 +++ b/board.js Mon Sep 22 21:29:21 2014 +0300 @@ -764,3 +764,196 @@ brd[i][j] = this.brd[4*i + j]; return brd; } +BoardObj.prototype.equals = function(brd) { + var self = this.brd; + return self.aa == brd.aa && self.ad == brd.ad && self.da == brd.da && self.dd == brd.dd + && self.ab == brd.ab && self.ac == brd.ac + && self.ba == brd.ba && self.ca == brd.ca + && self.bd == brd.bd && self.cd == brd.cd + && self.db == brd.db && self.dc == brd.dc + && self.bb == brd.bb && self.bc == brd.bc && self.cb == brd.cb && self.cc == brd.cc; +}; +BoardObj.prototype.copy = function(brd) { + var self = this.brd; + if ( ! brd) { + var newBrd = new Object(BoardObj.prototype); + newBrd.brd = { aa: self.aa, ab: self.ab, ac: self.ac, ad: self.ad, + ba: self.ba, bb: self.bb, bc: self.bc, bd: self.bd, + ca: self.ca, cb: self.cb, cc: self.cc, cd: self.cd, + da: self.da, db: self.db, dc: self.dc, dd: self.dd }; + return newBrd; + } + brd.aa = self.aa; brd.ab = self.ab; brd.ac = self.ac; brd.ad = self.ad; + brd.ba = self.ba; brd.bb = self.bb; brd.bc = self.bc; brd.bd = self.bd; + brd.ca = self.ca; brd.cb = self.cb; brd.cc = self.cc; brd.cd = self.cd; + brd.da = self.da; brd.db = self.db; brd.dc = self.dc; brd.dd = self.dd; + return brd; +} +BoardObj.prototype.free = function() { + var cnt = 0; + var brd = this.brd; + if (brd.aa === 0) cnt++; if (brd.ab === 0) cnt++; if (brd.ac === 0) cnt++; if (brd.ad === 0) cnt++; + if (brd.ba === 0) cnt++; if (brd.bb === 0) cnt++; if (brd.bc === 0) cnt++; if (brd.bd === 0) cnt++; + if (brd.ca === 0) cnt++; if (brd.cb === 0) cnt++; if (brd.cc === 0) cnt++; if (brd.cd === 0) cnt++; + if (brd.da === 0) cnt++; if (brd.db === 0) cnt++; if (brd.dc === 0) cnt++; if (brd.dd === 0) cnt++; + return cnt; +} +BoardObj.prototype.score = function() { + var score = 0; + var brd = this.brd; + var v = brd.aa; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.ab; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.ac; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.ad; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.ba; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.bb; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.bc; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.bd; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.ca; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.cb; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.cc; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.cd; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.da; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.db; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.dc; + if (v > 1) score += (v-1)*(1 << v); + var v = brd.dd; + if (v > 1) score += (v-1)*(1 << v); + return score; +} +BoardObj.prototype.max = function() { + var brd = this.brd; + var max = brd.aa; + max = Math.max(max, brd.ab); + max = Math.max(max, brd.ac); + max = Math.max(max, brd.ad); + max = Math.max(max, brd.ba); + max = Math.max(max, brd.bb); + max = Math.max(max, brd.bc); + max = Math.max(max, brd.bd); + max = Math.max(max, brd.ca); + max = Math.max(max, brd.cb); + max = Math.max(max, brd.cc); + max = Math.max(max, brd.cd); + max = Math.max(max, brd.da); + max = Math.max(max, brd.db); + max = Math.max(max, brd.dc); + max = Math.max(max, brd.dd); + return max; +} +BoardObj.prototype.find = function(val) { + var xy = []; + var brd = this.brd; + if (brd.aa === val) xy.push([0,0]); if (brd.ab === val) xy.push([0,1]); if (brd.ac === val) xy.push([0,2]); if (brd.ad === val) xy.push([0,3]); + if (brd.ba === val) xy.push([1,0]); if (brd.bb === val) xy.push([1,1]); if (brd.bc === val) xy.push([1,2]); if (brd.bd === val) xy.push([1,3]); + if (brd.ca === val) xy.push([2,0]); if (brd.cb === val) xy.push([2,1]); if (brd.cc === val) xy.push([2,2]); if (brd.cd === val) xy.push([2,3]); + if (brd.da === val) xy.push([3,0]); if (brd.db === val) xy.push([3,1]); if (brd.dc === val) xy.push([3,2]); if (brd.dd === val) xy.push([3,3]); + return xy; +} +BoardObj.prototype.atEdge = function(val) { + var brd = this.brd; + return (brd.aa === val) || (brd.ab === val) || (brd.ac === val) || (brd.ad === val) + || (brd.ba === val) || (brd.bd === val) + || (brd.ca === val) || (brd.cd === val) + || (brd.da === val) || (brd.db === val) || (brd.dc === val) || (brd.dd === val); +} +BoardObj.prototype.atCorner = function(val) { + var brd = this.brd; + return (brd.aa === val) || (brd.ad === val) || (brd.da === val) || (brd.dd === val); +} + +BoardObj.prototype.canRight = function() { + var brd = this.brd; + var f0 = brd.aa, f1 = brd.ab, f2 = brd.ac, f3 = brd.ad; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.ba, f1 = brd.bb, f2 = brd.bc, f3 = brd.bd; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.ca, f1 = brd.cb, f2 = brd.cc, f3 = brd.cd; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.da, f1 = brd.db, f2 = brd.dc, f3 = brd.dd; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + return false; +} +BoardObj.prototype.canLeft = function() { + var brd = this.brd; + var f0 = brd.aa, f1 = brd.ab, f2 = brd.ac, f3 = brd.ad; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.ba, f1 = brd.bb, f2 = brd.bc, f3 = brd.bd; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.ca, f1 = brd.cb, f2 = brd.cc, f3 = brd.cd; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.da, f1 = brd.db, f2 = brd.dc, f3 = brd.dd; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + return false; +} +BoardObj.prototype.canUp = function() { + var brd = this.brd; + var f0 = brd.aa, f1 = brd.ba, f2 = brd.ca, f3 = brd.da; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.ab, f1 = brd.bb, f2 = brd.cb, f3 = brd.db; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.ac, f1 = brd.bc, f2 = brd.cc, f3 = brd.dc; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + var f0 = brd.ad, f1 = brd.bd, f2 = brd.cd, f3 = brd.dd; + if (f1 > 0 && (f1 === f0 || f0 === 0)) return true; + if (f2 > 0 && (f2 === f1 || f1 === 0)) return true; + if (f3 > 0 && (f3 === f2 || f2 === 0)) return true; + return false; +} +BoardObj.prototype.canDown = function() { + var brd = this.brd; + var f0 = brd.aa, f1 = brd.ba, f2 = brd.ca, f3 = brd.da; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.ab, f1 = brd.bb, f2 = brd.cb, f3 = brd.db; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.ac, f1 = brd.bc, f2 = brd.cc, f3 = brd.dc; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + var f0 = brd.ad, f1 = brd.bd, f2 = brd.cd, f3 = brd.dd; + if (f2 > 0 && (f2 === f3 || f3 === 0)) return true; + if (f1 > 0 && (f1 === f2 || f2 === 0)) return true; + if (f0 > 0 && (f0 === f1 || f1 === 0)) return true; + return false; +} + diff -r 1959a0505639 -r c2bf15c3b80b perf.html --- a/perf.html Mon Sep 22 20:57:50 2014 +0300 +++ b/perf.html Mon Sep 22 21:29:21 2014 +0300 @@ -83,81 +83,46 @@ /* var N = 1000*1000; */ var N = 1000*1000; - function arrNew() { - return [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]; - } - function arrGet(brd, i, j) { - return brd[i*4+j]; - } - function arrSet(brd, i, j, val) { - brd[i*4+j] = val; - } function arrPrint(brd) { for (var i = 0; i < 4; i++) { for (var j = 0; j < 4; j++) { - ui.set(i, j, brd[i*4+j]); + ui.set(i, j, brd[i][j]); } } } - function arrRotLeft(from, to) { - for (var i = 0; i < 4; i++) { - for (var j = 0; j < 3; j++) { - to[i*4+j+1] = from[i*4+j]; - } - to[i*4] = from[i*4+3]; - } - } - function arrRotLeft_2(from, to) { - to[1] = from[0]; to[2] = from[1]; to[3] = from[2]; to[0] = from[3]; - to[4+1] = from[4+0]; to[4+2] = from[4+1]; to[4+3] = from[4+2]; to[4+0] = from[4+3]; - to[8+1] = from[8+0]; to[8+2] = from[8+1]; to[8+3] = from[8+2]; to[8+0] = from[8+3]; - to[12+1] = from[12+0]; to[12+2] = from[12+1]; to[12+3] = from[12+2]; to[12+0] = from[12+3]; - } - - var L = arrNew(); - L[2*4+3] = 5; - for (var i = 0; i < 4; i++) { - arrSet(L, i, 3-i, i+1); - } - var R = arrNew(); /* Example of plain performance calculation. */ - var tsFrom = new Date().getTime(); - for (var i = 0; i < N; i++) { - arrRotLeft(L, R); - arrRotLeft(R, L); - } - var tsTo = new Date().getTime(); - arrPrint(L); - console.log("arrRotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000); - - perf("arrRotLeft", function() { - arrRotLeft(this.L, this.R); - arrRotLeft(this.R, this.L); - }, N, {L: L, R: R}); - arrPrint(L); - - perf("arrRotLeft_2", function() { - arrRotLeft_2(this.L, this.R); - arrRotLeft_2(this.R, this.L); - }, N, {L: L, R: R}); - arrPrint(L); - + // var tsFrom = new Date().getTime(); + // var i; + // (function() { + // var brd = new BoardArr(); + // for (i = 0; i < N; i++) { + // brd = brd.copy(); + // } + // })(); + // var tsTo = new Date().getTime(); + // console.log("BoardArr.prototype.copy|new: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000); perf("BoardArr.prototype.copy|new", function() { this.brd = this.brd.copy(); }, N, {brd: new BoardArr()}); + perf("BoardArr2d.prototype.copy|new", function() { + this.brd = this.brd.copy(); + }, N, {brd: new BoardArr2d()}); + perf("BoardObj.prototype.copy|new", function() { + this.brd = this.brd.copy(); + }, N, {brd: new BoardObj()}); + perf("BoardArr.prototype.copy|from-to", function() { this.from.copy(this.to); }, N, {from: new BoardArr(), to: new BoardArr()}); - - - perf("BoardArr2d.prototype.copy|new", function() { - this.brd = this.brd.copy(); - }, N, {brd: new BoardArr2d()}); perf("BoardArr2d.prototype.copy|from-to", function() { this.from.copy(this.to); }, N, {from: new BoardArr2d(), to: new BoardArr2d()}); + perf("BoardObj.prototype.copy|from-to", function() { + this.from.copy(this.to); + }, N, {from: new BoardObj(), to: new BoardObj()}); + perf("BoardArr2d.prototype.shiftLeft_unrolled", function() { this.from.shiftLeft_unrolled(this.to); var swap = this.from; this.from = this.to, this.to = swap; @@ -166,242 +131,6 @@ this.from.shiftLeft_mostly_unrolled(this.to); var swap = this.from; this.from = this.to, this.to = swap; }, N, {from: new BoardArr2d(), to: new BoardArr2d()}); - - function arr2New() { - return [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]]; - } - function arr2Get(brd, i, j) { - return brd[i][j]; - } - function arr2Set(brd, i, j, val) { - brd[i][j] = val; - } - function arr2Print(brd) { - for (var i = 0; i < 4; i++) { - for (var j = 0; j < 4; j++) { - ui.set(i, j, brd[i][j]); - } - } - } - function arr2RotLeft(from, to) { - for (var i = 0; i < 4; i++) { - for (var j = 0; j < 3; j++) { - to[i][j+1] = from[i][j]; - } - to[i][0] = from[i][3]; - } - } - function arr2RotLeft_2(from, to) { - to[0][1] = from[0][0]; to[0][2] = from[0][1]; to[0][3] = from[0][2]; to[0][0] = from[0][3]; - to[1][1] = from[1][0]; to[1][2] = from[1][1]; to[1][3] = from[1][2]; to[1][0] = from[1][3]; - to[2][1] = from[2][0]; to[2][2] = from[2][1]; to[2][3] = from[2][2]; to[2][0] = from[2][3]; - to[3][1] = from[3][0]; to[3][2] = from[3][1]; to[3][3] = from[3][2]; to[3][0] = from[3][3]; - } - function arr2ShiftRight(from, to) { - for (var i = 0; i < 4; i++) { - if (from[i][2] == from[i][3]) { - to[i][3] = from[i][3] + 1; - if (from[i][0] == from[i][1]) { - to[i][2] = from[i][1] + 1; - to[i][1] = 0; - } else { - to[i][2] = from[i][1]; - to[i][1] = from[i][0]; - } - to[i][0] = 0; - } else { - to[i][3] = from[i][3]; - if (from[i][1] == from[i][2]) { - to[i][2] = from[i][2] + 1; - to[i][1] = from[i][0]; - to[i][0] = 0; - } else { - to[i][2] = from[i][2]; - if (from[i][0] == from[i][1]) { - to[i][1] = from[i][1] + 1; - to[i][0] = 0; - } else { - to[i][1] = from[i][1]; - to[i][0] = from[i][0]; - } - } - } - } - } - function arr2ShiftLeft(from, to) { - for (var i = 3; i >= 0; i--) { - if (from[i][0] == from[i][1]) { - to[i][0] = from[i][0] + 1; - if (from[i][2] == from[i][3]) { - to[i][1] = from[i][2] + 1; - to[i][2] = 0; - } else { - to[i][1] = from[i][2]; - to[i][2] = from[i][3]; - } - to[i][3] = 0; - } else { - to[i][0] = from[i][0]; - if (from[i][1] == from[i][2]) { - to[i][1] = from[i][1] + 1; - to[i][2] = from[i][3]; - to[i][3] = 0; - } else { - to[i][1] = from[i][1]; - if (from[i][2] == from[i][3]) { - to[i][2] = from[i][2] + 1; - to[i][3] = 0; - } else { - to[i][2] = from[i][2]; - to[i][3] = from[i][3]; - } - } - } - } - } - function arr2ShiftUp(from, to) { - for (var j = 3; j >= 0; j--) { - if (from[0][j] == from[1][j]) { - to[0][j] = from[0][j] + 1; - if (from[2][j] == from[3][j]) { - to[1][j] = from[2][j] + 1; - to[2][j] = 0; - } else { - to[1][j] = from[2][j]; - to[2][j] = from[3][j]; - } - to[3][j] = 0; - } else { - to[0][j] = from[0][j]; - if (from[1][j] == from[2][j]) { - to[1][j] = from[1][j] + 1; - to[2][j] = from[3][j]; - to[3][j] = 0; - } else { - to[1][j] = from[1][j]; - if (from[2][j] == from[3][j]) { - to[2][j] = from[2][j] + 1; - to[3][j] = 0; - } else { - to[2][j] = from[2][j]; - to[3][j] = from[3][j]; - } - } - } - } - } - function arr2ShiftDown(from, to) { - for (var j = 0; j < 4; j++) { - if (from[2][j] == from[3][j]) { - to[3][j] = from[3][j] + 1; - if (from[0][j] == from[1][j]) { - to[2][j] = from[1][j] + 1; - to[1][j] = 0; - } else { - to[2][j] = from[1][j]; - to[1][j] = from[0][j]; - } - to[0][j] = 0; - } else { - to[3][j] = from[3][j]; - if (from[1][j] == from[2][j]) { - to[2][j] = from[2][j] + 1; - to[1][j] = from[0][j]; - to[0][j] = 0; - } else { - to[2][j] = from[2][j]; - if (from[0][j] == from[1][j]) { - to[1][j] = from[1][j] + 1; - to[0][j] = 0; - } else { - to[1][j] = from[1][j]; - to[0][j] = from[0][j]; - } - } - } - } - } - var L = arr2New(); - L[2][3] = 5; - for (var i = 0; i < 4; i++) { - arr2Set(L, i, 3-i, i+1); - } - - var R = arr2New(); - var tsFrom = new Date().getTime(); - for (var i = 0; i < N; i++) { - arr2RotLeft(L, R); - arr2RotLeft(R, L); - } - var tsTo = new Date().getTime(); - /* arr2Print(L); */ - console.log("arr2RotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000); - - var tsFrom = new Date().getTime(); - for (var i = 0; i < N; i++) { - arr2RotLeft_2(L, R); - arr2RotLeft_2(R, L); - } - var tsTo = new Date().getTime(); - /* arr2Print(L); */ - console.log("arr2RotLeft_2: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000); - - - var objMap = [["aa", "ab", "ac", "ad"], ["ba", "bb", "bc", "bd"], ["ca", "cb", "cc", "cd"], ["da", "db", "dc", "dd"]]; - function objNew() { - return { aa: 0, ab: 0, ac: 0, ad: 0, - ba: 0, bb: 0, bc: 0, bd: 0, - ca: 0, cb: 0, cc: 0, cd: 0, - da: 0, db: 0, dc: 0, dd: 0 }; - } - function objGet(brd, i, j) { - return brd[objMap[i][j]]; - } - function objSet(brd, i, j, val) { - brd[objMap[i][j]] = val; - } - function objPrint(brd) { - ui.set(0, 0, brd.aa); ui.set(0, 1, brd.ab); ui.set(0, 2, brd.ac); ui.set(0, 3, brd.ad); - ui.set(1, 0, brd.ba); ui.set(1, 1, brd.bb); ui.set(1, 2, brd.bc); ui.set(1, 3, brd.bd); - ui.set(2, 0, brd.ca); ui.set(2, 1, brd.cb); ui.set(2, 2, brd.cc); ui.set(2, 3, brd.cd); - ui.set(3, 0, brd.da); ui.set(3, 1, brd.db); ui.set(3, 2, brd.dc); ui.set(3, 3, brd.dd); - } - function objRotLeft(from, to) { - to.ab = from.aa; to.ac = from.ab; to.ad = from.ac; to.aa = from.ad; - to.bb = from.ba; to.bc = from.bb; to.bd = from.bc; to.ba = from.bd; - to.cb = from.ca; to.cc = from.cb; to.cd = from.cc; to.ca = from.cd; - to.db = from.da; to.dc = from.db; to.dd = from.dc; to.da = from.dd; - } - function objRotLeft_2(from, to) { - to["ab"] = from["aa"]; to["ac"] = from["ab"]; to["ad"] = from["ac"]; to["aa"] = from["ad"]; - to["bb"] = from["ba"]; to["bc"] = from["bb"]; to["bd"] = from["bc"]; to["ba"] = from["bd"]; - to["cb"] = from["ca"]; to["cc"] = from["cb"]; to["cd"] = from["cc"]; to["ca"] = from["cd"]; - to["db"] = from["da"]; to["dc"] = from["db"]; to["dd"] = from["dc"]; to["da"] = from["dd"]; - } - var L = objNew(); - L.cd = 5; - for (var i = 0; i < 4; i++) { - objSet(L, i, 3-i, i+1); - } - - var R = objNew(); - var tsFrom = new Date().getTime(); - for (var i = 0; i < N; i++) { - objRotLeft(L, R); - objRotLeft(R, L); - } - var tsTo = new Date().getTime(); - objPrint(L); - console.log("objRotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000); - - var tsFrom = new Date().getTime(); - for (var i = 0; i < N; i++) { - objRotLeft_2(L, R); - objRotLeft_2(R, L); - } - var tsTo = new Date().getTime(); - objPrint(L); - console.log("objRotLeft_2: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);