AIs.rst
author Oleksandr Gavenko <gavenkoa@gmail.com>
Fri, 26 Sep 2014 02:21:28 +0300
changeset 149 2839f8227a38
parent 108 5f4985c2a4d4
child 157 f0e34d11f5cb
permissions -rw-r--r--
Refactoring: take proper name to function.

.. -*- mode: rst; coding: utf-8; fill-column: 80 -*-

.. include:: header.rst

======
 AIs.
======
.. contents::

Document version.
=================

.. include:: VERSION.rst

AI discussion.
==============

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win
 * http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048
 * http://codegolf.stackexchange.com/questions/25226/2048-king-on-the-hill

Blind strategies.
=================

Blind random moves with shifted probabilities of moves (weighted random) are
better then random moves.

Blind moves with repeating pattern (like switching direction in clock order)
better then weighted random moves.

See:

 * http://math.stackexchange.com/questions/727076/probability-that-random-moves-in-the-game-2048-will-win/