Refactoring: take proper name to function.
authorOleksandr Gavenko <gavenkoa@gmail.com>
Fri, 26 Sep 2014 02:21:28 +0300
changeset 149 2839f8227a38
parent 148 93c122e0ea90
child 150 cab72d83a6e6
Refactoring: take proper name to function.
ai.js
board.js
--- a/ai.js	Fri Sep 26 01:40:08 2014 +0300
+++ b/ai.js	Fri Sep 26 02:21:28 2014 +0300
@@ -201,7 +201,7 @@
     var weight = 0;
     if (this.cfg.scoreCoef > 0)
         weight += this.cfg.scoreCoef * brd.score();
-    var max = brd.max();
+    var max = brd.maxVal();
     if (this.cfg.maxValCoef > 0)
         weight += this.cfg.maxValCoef * max;
     if (this.cfg.cornerBonus > 0 && brd.atCorner(max))
@@ -264,7 +264,7 @@
     var weight = 0;
     if (this.cfg.scoreCoef > 0)
         weight += this.cfg.scoreCoef * brd.score();
-    var max = brd.max();
+    var max = brd.maxVal();
     if (this.cfg.maxValCoef > 0)
         weight += this.cfg.maxValCoef * max;
     if (this.cfg.cornerBonus > 0 && brd.atCorner(max))
@@ -355,7 +355,7 @@
     if (cfg.scoreCoef > 0)
         score += cfg.scoreCoef * brd.score();
     if (cfg.maxValCoef > 0 || cfg.cornerBonus > 0 || cfg.edgeBonus > 0) {
-        var max = brd.max();
+        var max = brd.maxVal();
         if (cfg.maxValCoef > 0)
             score += cfg.maxValCoef * max;
         if (cfg.cornerBonus > 0)
--- a/board.js	Fri Sep 26 01:40:08 2014 +0300
+++ b/board.js	Fri Sep 26 02:21:28 2014 +0300
@@ -66,7 +66,7 @@
     }
     return score;
 }
-BoardArr.prototype.max = function() {
+BoardArr.prototype.maxVal = function() {
     var max = 0;
     for (var i = 0; i < 4; i++) {
         for (var j = 0; j < 4; j++) {
@@ -175,7 +175,7 @@
     }
     return score;
 }
-BoardArr2d.prototype.max = function() {
+BoardArr2d.prototype.maxVal = function() {
     var max = 0;
     for (var i = 0; i < 4; i++) {
         for (var j = 0; j < 4; j++) {
@@ -904,7 +904,7 @@
     score += lookup[brd.dd];
     return score;
 }
-BoardObj.prototype.max = function() {
+BoardObj.prototype.maxVal = function() {
     var brd = this.brd;
     var max = brd.aa;
     max = Math.max(max, brd.ab);