--- a/board.js Mon Sep 22 20:57:50 2014 +0300
+++ b/board.js Mon Sep 22 21:29:21 2014 +0300
@@ -764,3 +764,196 @@
brd[i][j] = this.brd[4*i + j];
return brd;
}
+BoardObj.prototype.equals = function(brd) {
+ var self = this.brd;
+ return self.aa == brd.aa && self.ad == brd.ad && self.da == brd.da && self.dd == brd.dd
+ && self.ab == brd.ab && self.ac == brd.ac
+ && self.ba == brd.ba && self.ca == brd.ca
+ && self.bd == brd.bd && self.cd == brd.cd
+ && self.db == brd.db && self.dc == brd.dc
+ && self.bb == brd.bb && self.bc == brd.bc && self.cb == brd.cb && self.cc == brd.cc;
+};
+BoardObj.prototype.copy = function(brd) {
+ var self = this.brd;
+ if ( ! brd) {
+ var newBrd = new Object(BoardObj.prototype);
+ newBrd.brd = { aa: self.aa, ab: self.ab, ac: self.ac, ad: self.ad,
+ ba: self.ba, bb: self.bb, bc: self.bc, bd: self.bd,
+ ca: self.ca, cb: self.cb, cc: self.cc, cd: self.cd,
+ da: self.da, db: self.db, dc: self.dc, dd: self.dd };
+ return newBrd;
+ }
+ brd.aa = self.aa; brd.ab = self.ab; brd.ac = self.ac; brd.ad = self.ad;
+ brd.ba = self.ba; brd.bb = self.bb; brd.bc = self.bc; brd.bd = self.bd;
+ brd.ca = self.ca; brd.cb = self.cb; brd.cc = self.cc; brd.cd = self.cd;
+ brd.da = self.da; brd.db = self.db; brd.dc = self.dc; brd.dd = self.dd;
+ return brd;
+}
+BoardObj.prototype.free = function() {
+ var cnt = 0;
+ var brd = this.brd;
+ if (brd.aa === 0) cnt++; if (brd.ab === 0) cnt++; if (brd.ac === 0) cnt++; if (brd.ad === 0) cnt++;
+ if (brd.ba === 0) cnt++; if (brd.bb === 0) cnt++; if (brd.bc === 0) cnt++; if (brd.bd === 0) cnt++;
+ if (brd.ca === 0) cnt++; if (brd.cb === 0) cnt++; if (brd.cc === 0) cnt++; if (brd.cd === 0) cnt++;
+ if (brd.da === 0) cnt++; if (brd.db === 0) cnt++; if (brd.dc === 0) cnt++; if (brd.dd === 0) cnt++;
+ return cnt;
+}
+BoardObj.prototype.score = function() {
+ var score = 0;
+ var brd = this.brd;
+ var v = brd.aa;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.ab;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.ac;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.ad;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.ba;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.bb;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.bc;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.bd;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.ca;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.cb;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.cc;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.cd;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.da;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.db;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.dc;
+ if (v > 1) score += (v-1)*(1 << v);
+ var v = brd.dd;
+ if (v > 1) score += (v-1)*(1 << v);
+ return score;
+}
+BoardObj.prototype.max = function() {
+ var brd = this.brd;
+ var max = brd.aa;
+ max = Math.max(max, brd.ab);
+ max = Math.max(max, brd.ac);
+ max = Math.max(max, brd.ad);
+ max = Math.max(max, brd.ba);
+ max = Math.max(max, brd.bb);
+ max = Math.max(max, brd.bc);
+ max = Math.max(max, brd.bd);
+ max = Math.max(max, brd.ca);
+ max = Math.max(max, brd.cb);
+ max = Math.max(max, brd.cc);
+ max = Math.max(max, brd.cd);
+ max = Math.max(max, brd.da);
+ max = Math.max(max, brd.db);
+ max = Math.max(max, brd.dc);
+ max = Math.max(max, brd.dd);
+ return max;
+}
+BoardObj.prototype.find = function(val) {
+ var xy = [];
+ var brd = this.brd;
+ if (brd.aa === val) xy.push([0,0]); if (brd.ab === val) xy.push([0,1]); if (brd.ac === val) xy.push([0,2]); if (brd.ad === val) xy.push([0,3]);
+ if (brd.ba === val) xy.push([1,0]); if (brd.bb === val) xy.push([1,1]); if (brd.bc === val) xy.push([1,2]); if (brd.bd === val) xy.push([1,3]);
+ if (brd.ca === val) xy.push([2,0]); if (brd.cb === val) xy.push([2,1]); if (brd.cc === val) xy.push([2,2]); if (brd.cd === val) xy.push([2,3]);
+ if (brd.da === val) xy.push([3,0]); if (brd.db === val) xy.push([3,1]); if (brd.dc === val) xy.push([3,2]); if (brd.dd === val) xy.push([3,3]);
+ return xy;
+}
+BoardObj.prototype.atEdge = function(val) {
+ var brd = this.brd;
+ return (brd.aa === val) || (brd.ab === val) || (brd.ac === val) || (brd.ad === val)
+ || (brd.ba === val) || (brd.bd === val)
+ || (brd.ca === val) || (brd.cd === val)
+ || (brd.da === val) || (brd.db === val) || (brd.dc === val) || (brd.dd === val);
+}
+BoardObj.prototype.atCorner = function(val) {
+ var brd = this.brd;
+ return (brd.aa === val) || (brd.ad === val) || (brd.da === val) || (brd.dd === val);
+}
+
+BoardObj.prototype.canRight = function() {
+ var brd = this.brd;
+ var f0 = brd.aa, f1 = brd.ab, f2 = brd.ac, f3 = brd.ad;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.ba, f1 = brd.bb, f2 = brd.bc, f3 = brd.bd;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.ca, f1 = brd.cb, f2 = brd.cc, f3 = brd.cd;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.da, f1 = brd.db, f2 = brd.dc, f3 = brd.dd;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ return false;
+}
+BoardObj.prototype.canLeft = function() {
+ var brd = this.brd;
+ var f0 = brd.aa, f1 = brd.ab, f2 = brd.ac, f3 = brd.ad;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.ba, f1 = brd.bb, f2 = brd.bc, f3 = brd.bd;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.ca, f1 = brd.cb, f2 = brd.cc, f3 = brd.cd;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.da, f1 = brd.db, f2 = brd.dc, f3 = brd.dd;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ return false;
+}
+BoardObj.prototype.canUp = function() {
+ var brd = this.brd;
+ var f0 = brd.aa, f1 = brd.ba, f2 = brd.ca, f3 = brd.da;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.ab, f1 = brd.bb, f2 = brd.cb, f3 = brd.db;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.ac, f1 = brd.bc, f2 = brd.cc, f3 = brd.dc;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ var f0 = brd.ad, f1 = brd.bd, f2 = brd.cd, f3 = brd.dd;
+ if (f1 > 0 && (f1 === f0 || f0 === 0)) return true;
+ if (f2 > 0 && (f2 === f1 || f1 === 0)) return true;
+ if (f3 > 0 && (f3 === f2 || f2 === 0)) return true;
+ return false;
+}
+BoardObj.prototype.canDown = function() {
+ var brd = this.brd;
+ var f0 = brd.aa, f1 = brd.ba, f2 = brd.ca, f3 = brd.da;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.ab, f1 = brd.bb, f2 = brd.cb, f3 = brd.db;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.ac, f1 = brd.bc, f2 = brd.cc, f3 = brd.dc;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ var f0 = brd.ad, f1 = brd.bd, f2 = brd.cd, f3 = brd.dd;
+ if (f2 > 0 && (f2 === f3 || f3 === 0)) return true;
+ if (f1 > 0 && (f1 === f2 || f2 === 0)) return true;
+ if (f0 > 0 && (f0 === f1 || f1 === 0)) return true;
+ return false;
+}
+
--- a/perf.html Mon Sep 22 20:57:50 2014 +0300
+++ b/perf.html Mon Sep 22 21:29:21 2014 +0300
@@ -83,81 +83,46 @@
/* var N = 1000*1000; */
var N = 1000*1000;
- function arrNew() {
- return [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
- }
- function arrGet(brd, i, j) {
- return brd[i*4+j];
- }
- function arrSet(brd, i, j, val) {
- brd[i*4+j] = val;
- }
function arrPrint(brd) {
for (var i = 0; i < 4; i++) {
for (var j = 0; j < 4; j++) {
- ui.set(i, j, brd[i*4+j]);
+ ui.set(i, j, brd[i][j]);
}
}
}
- function arrRotLeft(from, to) {
- for (var i = 0; i < 4; i++) {
- for (var j = 0; j < 3; j++) {
- to[i*4+j+1] = from[i*4+j];
- }
- to[i*4] = from[i*4+3];
- }
- }
- function arrRotLeft_2(from, to) {
- to[1] = from[0]; to[2] = from[1]; to[3] = from[2]; to[0] = from[3];
- to[4+1] = from[4+0]; to[4+2] = from[4+1]; to[4+3] = from[4+2]; to[4+0] = from[4+3];
- to[8+1] = from[8+0]; to[8+2] = from[8+1]; to[8+3] = from[8+2]; to[8+0] = from[8+3];
- to[12+1] = from[12+0]; to[12+2] = from[12+1]; to[12+3] = from[12+2]; to[12+0] = from[12+3];
- }
-
- var L = arrNew();
- L[2*4+3] = 5;
- for (var i = 0; i < 4; i++) {
- arrSet(L, i, 3-i, i+1);
- }
- var R = arrNew();
/* Example of plain performance calculation. */
- var tsFrom = new Date().getTime();
- for (var i = 0; i < N; i++) {
- arrRotLeft(L, R);
- arrRotLeft(R, L);
- }
- var tsTo = new Date().getTime();
- arrPrint(L);
- console.log("arrRotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
-
- perf("arrRotLeft", function() {
- arrRotLeft(this.L, this.R);
- arrRotLeft(this.R, this.L);
- }, N, {L: L, R: R});
- arrPrint(L);
-
- perf("arrRotLeft_2", function() {
- arrRotLeft_2(this.L, this.R);
- arrRotLeft_2(this.R, this.L);
- }, N, {L: L, R: R});
- arrPrint(L);
-
+ // var tsFrom = new Date().getTime();
+ // var i;
+ // (function() {
+ // var brd = new BoardArr();
+ // for (i = 0; i < N; i++) {
+ // brd = brd.copy();
+ // }
+ // })();
+ // var tsTo = new Date().getTime();
+ // console.log("BoardArr.prototype.copy|new: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
perf("BoardArr.prototype.copy|new", function() {
this.brd = this.brd.copy();
}, N, {brd: new BoardArr()});
+ perf("BoardArr2d.prototype.copy|new", function() {
+ this.brd = this.brd.copy();
+ }, N, {brd: new BoardArr2d()});
+ perf("BoardObj.prototype.copy|new", function() {
+ this.brd = this.brd.copy();
+ }, N, {brd: new BoardObj()});
+
perf("BoardArr.prototype.copy|from-to", function() {
this.from.copy(this.to);
}, N, {from: new BoardArr(), to: new BoardArr()});
-
-
- perf("BoardArr2d.prototype.copy|new", function() {
- this.brd = this.brd.copy();
- }, N, {brd: new BoardArr2d()});
perf("BoardArr2d.prototype.copy|from-to", function() {
this.from.copy(this.to);
}, N, {from: new BoardArr2d(), to: new BoardArr2d()});
+ perf("BoardObj.prototype.copy|from-to", function() {
+ this.from.copy(this.to);
+ }, N, {from: new BoardObj(), to: new BoardObj()});
+
perf("BoardArr2d.prototype.shiftLeft_unrolled", function() {
this.from.shiftLeft_unrolled(this.to);
var swap = this.from; this.from = this.to, this.to = swap;
@@ -166,242 +131,6 @@
this.from.shiftLeft_mostly_unrolled(this.to);
var swap = this.from; this.from = this.to, this.to = swap;
}, N, {from: new BoardArr2d(), to: new BoardArr2d()});
-
- function arr2New() {
- return [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]];
- }
- function arr2Get(brd, i, j) {
- return brd[i][j];
- }
- function arr2Set(brd, i, j, val) {
- brd[i][j] = val;
- }
- function arr2Print(brd) {
- for (var i = 0; i < 4; i++) {
- for (var j = 0; j < 4; j++) {
- ui.set(i, j, brd[i][j]);
- }
- }
- }
- function arr2RotLeft(from, to) {
- for (var i = 0; i < 4; i++) {
- for (var j = 0; j < 3; j++) {
- to[i][j+1] = from[i][j];
- }
- to[i][0] = from[i][3];
- }
- }
- function arr2RotLeft_2(from, to) {
- to[0][1] = from[0][0]; to[0][2] = from[0][1]; to[0][3] = from[0][2]; to[0][0] = from[0][3];
- to[1][1] = from[1][0]; to[1][2] = from[1][1]; to[1][3] = from[1][2]; to[1][0] = from[1][3];
- to[2][1] = from[2][0]; to[2][2] = from[2][1]; to[2][3] = from[2][2]; to[2][0] = from[2][3];
- to[3][1] = from[3][0]; to[3][2] = from[3][1]; to[3][3] = from[3][2]; to[3][0] = from[3][3];
- }
- function arr2ShiftRight(from, to) {
- for (var i = 0; i < 4; i++) {
- if (from[i][2] == from[i][3]) {
- to[i][3] = from[i][3] + 1;
- if (from[i][0] == from[i][1]) {
- to[i][2] = from[i][1] + 1;
- to[i][1] = 0;
- } else {
- to[i][2] = from[i][1];
- to[i][1] = from[i][0];
- }
- to[i][0] = 0;
- } else {
- to[i][3] = from[i][3];
- if (from[i][1] == from[i][2]) {
- to[i][2] = from[i][2] + 1;
- to[i][1] = from[i][0];
- to[i][0] = 0;
- } else {
- to[i][2] = from[i][2];
- if (from[i][0] == from[i][1]) {
- to[i][1] = from[i][1] + 1;
- to[i][0] = 0;
- } else {
- to[i][1] = from[i][1];
- to[i][0] = from[i][0];
- }
- }
- }
- }
- }
- function arr2ShiftLeft(from, to) {
- for (var i = 3; i >= 0; i--) {
- if (from[i][0] == from[i][1]) {
- to[i][0] = from[i][0] + 1;
- if (from[i][2] == from[i][3]) {
- to[i][1] = from[i][2] + 1;
- to[i][2] = 0;
- } else {
- to[i][1] = from[i][2];
- to[i][2] = from[i][3];
- }
- to[i][3] = 0;
- } else {
- to[i][0] = from[i][0];
- if (from[i][1] == from[i][2]) {
- to[i][1] = from[i][1] + 1;
- to[i][2] = from[i][3];
- to[i][3] = 0;
- } else {
- to[i][1] = from[i][1];
- if (from[i][2] == from[i][3]) {
- to[i][2] = from[i][2] + 1;
- to[i][3] = 0;
- } else {
- to[i][2] = from[i][2];
- to[i][3] = from[i][3];
- }
- }
- }
- }
- }
- function arr2ShiftUp(from, to) {
- for (var j = 3; j >= 0; j--) {
- if (from[0][j] == from[1][j]) {
- to[0][j] = from[0][j] + 1;
- if (from[2][j] == from[3][j]) {
- to[1][j] = from[2][j] + 1;
- to[2][j] = 0;
- } else {
- to[1][j] = from[2][j];
- to[2][j] = from[3][j];
- }
- to[3][j] = 0;
- } else {
- to[0][j] = from[0][j];
- if (from[1][j] == from[2][j]) {
- to[1][j] = from[1][j] + 1;
- to[2][j] = from[3][j];
- to[3][j] = 0;
- } else {
- to[1][j] = from[1][j];
- if (from[2][j] == from[3][j]) {
- to[2][j] = from[2][j] + 1;
- to[3][j] = 0;
- } else {
- to[2][j] = from[2][j];
- to[3][j] = from[3][j];
- }
- }
- }
- }
- }
- function arr2ShiftDown(from, to) {
- for (var j = 0; j < 4; j++) {
- if (from[2][j] == from[3][j]) {
- to[3][j] = from[3][j] + 1;
- if (from[0][j] == from[1][j]) {
- to[2][j] = from[1][j] + 1;
- to[1][j] = 0;
- } else {
- to[2][j] = from[1][j];
- to[1][j] = from[0][j];
- }
- to[0][j] = 0;
- } else {
- to[3][j] = from[3][j];
- if (from[1][j] == from[2][j]) {
- to[2][j] = from[2][j] + 1;
- to[1][j] = from[0][j];
- to[0][j] = 0;
- } else {
- to[2][j] = from[2][j];
- if (from[0][j] == from[1][j]) {
- to[1][j] = from[1][j] + 1;
- to[0][j] = 0;
- } else {
- to[1][j] = from[1][j];
- to[0][j] = from[0][j];
- }
- }
- }
- }
- }
- var L = arr2New();
- L[2][3] = 5;
- for (var i = 0; i < 4; i++) {
- arr2Set(L, i, 3-i, i+1);
- }
-
- var R = arr2New();
- var tsFrom = new Date().getTime();
- for (var i = 0; i < N; i++) {
- arr2RotLeft(L, R);
- arr2RotLeft(R, L);
- }
- var tsTo = new Date().getTime();
- /* arr2Print(L); */
- console.log("arr2RotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
-
- var tsFrom = new Date().getTime();
- for (var i = 0; i < N; i++) {
- arr2RotLeft_2(L, R);
- arr2RotLeft_2(R, L);
- }
- var tsTo = new Date().getTime();
- /* arr2Print(L); */
- console.log("arr2RotLeft_2: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
-
-
- var objMap = [["aa", "ab", "ac", "ad"], ["ba", "bb", "bc", "bd"], ["ca", "cb", "cc", "cd"], ["da", "db", "dc", "dd"]];
- function objNew() {
- return { aa: 0, ab: 0, ac: 0, ad: 0,
- ba: 0, bb: 0, bc: 0, bd: 0,
- ca: 0, cb: 0, cc: 0, cd: 0,
- da: 0, db: 0, dc: 0, dd: 0 };
- }
- function objGet(brd, i, j) {
- return brd[objMap[i][j]];
- }
- function objSet(brd, i, j, val) {
- brd[objMap[i][j]] = val;
- }
- function objPrint(brd) {
- ui.set(0, 0, brd.aa); ui.set(0, 1, brd.ab); ui.set(0, 2, brd.ac); ui.set(0, 3, brd.ad);
- ui.set(1, 0, brd.ba); ui.set(1, 1, brd.bb); ui.set(1, 2, brd.bc); ui.set(1, 3, brd.bd);
- ui.set(2, 0, brd.ca); ui.set(2, 1, brd.cb); ui.set(2, 2, brd.cc); ui.set(2, 3, brd.cd);
- ui.set(3, 0, brd.da); ui.set(3, 1, brd.db); ui.set(3, 2, brd.dc); ui.set(3, 3, brd.dd);
- }
- function objRotLeft(from, to) {
- to.ab = from.aa; to.ac = from.ab; to.ad = from.ac; to.aa = from.ad;
- to.bb = from.ba; to.bc = from.bb; to.bd = from.bc; to.ba = from.bd;
- to.cb = from.ca; to.cc = from.cb; to.cd = from.cc; to.ca = from.cd;
- to.db = from.da; to.dc = from.db; to.dd = from.dc; to.da = from.dd;
- }
- function objRotLeft_2(from, to) {
- to["ab"] = from["aa"]; to["ac"] = from["ab"]; to["ad"] = from["ac"]; to["aa"] = from["ad"];
- to["bb"] = from["ba"]; to["bc"] = from["bb"]; to["bd"] = from["bc"]; to["ba"] = from["bd"];
- to["cb"] = from["ca"]; to["cc"] = from["cb"]; to["cd"] = from["cc"]; to["ca"] = from["cd"];
- to["db"] = from["da"]; to["dc"] = from["db"]; to["dd"] = from["dc"]; to["da"] = from["dd"];
- }
- var L = objNew();
- L.cd = 5;
- for (var i = 0; i < 4; i++) {
- objSet(L, i, 3-i, i+1);
- }
-
- var R = objNew();
- var tsFrom = new Date().getTime();
- for (var i = 0; i < N; i++) {
- objRotLeft(L, R);
- objRotLeft(R, L);
- }
- var tsTo = new Date().getTime();
- objPrint(L);
- console.log("objRotLeft: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
-
- var tsFrom = new Date().getTime();
- for (var i = 0; i < N; i++) {
- objRotLeft_2(L, R);
- objRotLeft_2(R, L);
- }
- var tsTo = new Date().getTime();
- objPrint(L);
- console.log("objRotLeft_2: %f ms, %d u/s", tsTo-tsFrom, 2*i/(tsTo - tsFrom)*1000);
</script>
<script>